Labyrinth Tower

Labyrinth Tower (formerly known as Water Tower) is a map in FE3 Origins with a Medium difficulty, created by BTRGalaxBen, ProjectHeatens2, and victorian333333.

The First Room
The first room contains a button which must be reached by jumping on the thin platform and time the wall jump correctly to get the first button. Then players would need to go to do the wall jump and the tightrope with a gap and climb a ladder to get the second button. The second button opens a hole, revealing the water part of the map.

The Second Room
The second room contains the water part, which contains the third button on the bottom of the platform of the air tank, and when pressed, opens a room with the fourth button on the wall. When that is pressed, it opens the air tank to go to the third room, which players must go back to the first room and wait for the door to open.

The Third Room
The third room contains obstacles which must be traversed by going in the holes to get the fifth button, and then waiting for the vent cover to fall and then go to the fourth room. It is recommended to stay in the middle in the vent, or else players get stuck on the vent roof and drown.

The Fourth Room
The fourth room consists of a button which can be reached by a ladder and jumping on the truss to get the sixth button, and then jumping on a tiny platform that falls if players aren't quick enough, and jumping on four platforms, one which is flipped sideways and players must be careful jumping on the platform or they will fall, and a truss that must be climbed carefully without bumping one's head on the platform. The seventh button must be traversed carefully on thin platforms, or go on the side and then jump on the thin platform to it, or else players will fall and have to start the jumps again. When the seventh button is pressed, it opens a door to the fifth and last room.

The Fifth Room
The fifth room consists of 2 wall jumps and a thin platform to the eighth button, which most players will often fail at. The eighth button opens 2 platforms to 3 other platforms, one which is also tilted sideways, and to a wall jump and ladder, which must be timed correctly or players will have to start over when they fall down. Then there are a couple of platforms to the ninth and last button, which forms a bridge and breaks a couple of pieces, which makes the players need to jump. After the bridge, players need to go to the exit, which has the medium version of a 1-up mushroom from Super Mario.